OptionalcontactOptionalintensity?: numberDarkening strength, 0-1 (clamped). Default 0.8.
Optionalquality?: ContactShadingQuality'low': half-resolution AO, 12 taps. 'high': full resolution, 16 taps. Default 'off'.
Optionalradius?: numberOcclusion radius in WORLD units (metres for IFC models), 0.05-10 (clamped). Geometry farther than this from a point does not occlude it. Default 1.
OptionaledgeOptionalenabledOptionalseparation
Screen-space ambient occlusion (the option keeps its historical name). Darkens corners, junctions and contact areas from the depth buffer; the sky and background are never darkened. Paused while navigating on GPUs that miss frames (see RenderOptions.isInteracting).