One resolved GPU timestamp-query pair for a single pass within one frame.
Caller-chosen label, e.g. 'shadow', 'main', 'sky'. Passes sharing a label within one frame are summed (see passDurationsMs) — useful for e.g. multiple shadow cascades rendered as repeated passes under one logical name.
'shadow'
'main'
'sky'
passDurationsMs
One resolved GPU timestamp-query pair for a single pass within one frame.