Optional
The maxRange the compute pass clamped to, to count pegged points. The shader pegs at the float32 value, so the comparison is against Math.fround(clipRange): 0.7 m pegs at 0.699999988 m.
maxRange
Math.fround(clipRange)
Report the share of points with |d| ≤ tolerance (metres, ≥ 0).
Per-point validity; zero excludes the point. Must match values.length.
values.length
The
maxRangethe compute pass clamped to, to count pegged points. The shader pegs at the float32 value, so the comparison is againstMath.fround(clipRange): 0.7 m pegs at 0.699999988 m.