IFClite TypeScript API
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    Function penetrationDepth

    • Overlap (penetration) depth of a clash in metres, always >= 0.

      A hard clash carries a signed distance (< 0 = interpenetration), so its depth is -distance. clearance/touch clashes are separated (no penetration) and report depth 0. This is the right key for "sort by how badly things overlap" (#1274).

      Parameters

      Returns number