IFClite TypeScript API
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    Interface RemeshConfig

    The load-time toggles that change mesh output. Mirror the model's load, or a re-meshed element disagrees with its neighbours.

    interface RemeshConfig {
        mergeLayers: boolean;
        rectParamFastPath: boolean;
        skipSmallCuts: boolean;
        tessellationQuality: TessellationQuality | null;
    }
    Index
    mergeLayers: boolean
    rectParamFastPath: boolean

    The engine default is on; the load path never turns it off.

    skipSmallCuts: boolean
    tessellationQuality: TessellationQuality | null

    null keeps the engine default (medium), as on load.