IFClite TypeScript API
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    Interface SectionCutResult

    Result from cutting all meshes

    interface SectionCutResult {
        polygons: DrawingPolygon[];
        segments: CutSegment[];
        stats: {
            intersectedTriangles: number;
            polygonCount: number;
            processingTimeMs: number;
            segmentCount: number;
            totalTriangles: number;
        };
    }
    Index
    polygons: DrawingPolygon[]

    Reconstructed polygons per entity

    segments: CutSegment[]

    All cut segments

    stats: {
        intersectedTriangles: number;
        polygonCount: number;
        processingTimeMs: number;
        segmentCount: number;
        totalTriangles: number;
    }

    Processing statistics