The clipped mesh, or null when no triangle survived. When NOTHING was cut or dropped this is the INPUT mesh by reference (no copy) — the common case for a model where only a handful of elements straddle the plane.
null
New edges on the cut plane, world space. Empty when nothing was cut.
The clipped mesh, or
nullwhen no triangle survived. When NOTHING was cut or dropped this is the INPUT mesh by reference (no copy) — the common case for a model where only a handful of elements straddle the plane.