IFClite TypeScript API
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    Triangulated mesh in world coordinates (Z-up, matching IFC).

    interface Mesh {
        id: string;
        indices: Uint32Array;
        positions: Float64Array<ArrayBufferLike> | Float32Array<ArrayBufferLike>;
    }
    Index
    id: string
    indices: Uint32Array

    Flat array of triangle indices, length = 3 * triangleCount.

    positions: Float64Array<ArrayBufferLike> | Float32Array<ArrayBufferLike>

    Flat array of positions, length = 3 * vertexCount.