Render frame -> IFC world translation, in IFC Z-up metres: the axes BCF positions (and the IFC file) use. Add it to a render-frame point that has already been converted to Z-up. Exactly zero, with no -0, for a model that was not shifted.
-0
Optional
Render frame -> IFC world translation, in IFC Z-up metres: the axes BCF positions (and the IFC file) use. Add it to a render-frame point that has already been converted to Z-up. Exactly zero, with no
-0, for a model that was not shifted.