Narrow the model's style wire to the ids a subgraph holds. The engine
builds a colour map from every entry it is sent, so sending a large model's
whole wire costs a map build per re-mesh. The wire is keyed by item and
element ids, and both are in the subgraph when they matter.
Narrow the model's style wire to the ids a subgraph holds. The engine builds a colour map from every entry it is sent, so sending a large model's whole wire costs a map build per re-mesh. The wire is keyed by item and element ids, and both are in the subgraph when they matter.