IFClite TypeScript API
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    Function applyDxfPlacement

    • Apply a user placement to an underlay point in DRAWING space — i.e. after the world → drawing mapping (x_d = x - shiftX, y_d = -(y - shiftY) for a plan view). Rotation is counter-clockwise as seen on the plan (drawing space renders with +y downward on screen, hence the transposed rotation matrix).

      Parameters

      Returns Point2D