Give every representation item behind each batch's products one
IfcSurfaceStyle.
Batches are applied in order, and a later batch wins where two of them reach
the same geometry. Writes through the StoreEditor overlay, so nothing
touches the source buffer and StepExporter picks the new entities up on
export.
Give every representation item behind each batch's products one
IfcSurfaceStyle.Batches are applied in order, and a later batch wins where two of them reach the same geometry. Writes through the
StoreEditoroverlay, so nothing touches the source buffer andStepExporterpicks the new entities up on export.